SniperClif beat deathbybandaid
target duel · 2h ago · deathbybandaid vs SniperClif
Why it went this way
- The first roll went to SniperClif: they kept 19 against deathbybandaid's 3.
- deathbybandaid rolled 1 d20 and SniperClif rolled 2 d20. A fighter gets an extra d20 for each advantage, and more dice means a better best roll. Their odds of winning that roll were about 33% for deathbybandaid and 67% for SniperClif.
- SniperClif's advantages: won the Luck die (d6).
- No damage got through: deathbybandaid rolled 96 to dodge (Agility 4 gives 40-100; needs over 90): dodged!
deathbybandaid
Vampire Knight · N00b · 0 XP · health 2870
Str 6 · Per 4 · End 6 · Cha 6 · Int 4 · Agi 4 · Luc 4 · Mag 6
SniperClif
Dwarf Mage · N00b · 0 XP · health 2870
Str 5 · Per 3 · End 7 · Cha 4 · Int 6 · Agi 3 · Luc 5 · Mag 7
Step by step
loot
deathbybandaid rolled 63 for loot (Luck 4 gives 40-100; 90+ finds something). (chance of this: 18%)coin
Luck die instead of a coin: deathbybandaid (Luck 4) rolled d5 = 1, SniperClif (Luck 5) rolled d6 = 3; SniperClif wins the opening.the opening roll
| Dice | Extra dice because | Rolled | Kept | |
|---|---|---|---|---|
| deathbybandaid | 1 | nothing extra | 3 | 3 |
| SniperClif ✓ | 2 | start with 1; won the Luck die (d6) | 19, 13 | 19 |
target
SniperClif aims at deathbybandaid's head (body part roll: 50% torso, 10% head, else random).damage
SniperClif rolled 92 damage (Strength 5 gives 50-120), x1 server tier scale = 92.deflect
deathbybandaid rolled 81 to deflect (Perception 4 gives 40-100; needs 95+): no. (chance of this: 10%)dodge
deathbybandaid rolled 96 to dodge (Agility 4 gives 40-100; needs over 90): dodged! (chance of this: 16%)xp
XP: SniperClif +6, deathbybandaid +4 (Intelligence x1; rangers double).result
SniperClif beat deathbybandaid.Tier scale at the time: ×1.